Welcome again from Costolle,
Been a bit since I last wrote on the blog about what C-MAC has been up to. Since last time we have gotten a ad spot on Podded Podcast, which I encourage everyone to catch their shows as they are both entertaining and pretty up to speed on the happenings of EVE.
We also met our recruitment goal and are slowing down the intake of new players to conduct some new player PVP orientation and training. We have a wide range of skills from multi year accounts to brand new pilots. Been fun so far and look forward to training ht enew guys.
A few minor contracts here and there, primarily been avoiding taking a serious contract while I sort out the first level of recruitment. Once I loose a few guys to the usual attrition and get some training in we will be looking for additional isk making opportunities.
There is a concept that I was talking in vent about that I will mention here, some people may not being familiar with it and I think its absolutely necessary for PVP pilots in training.
Stress Inoculation:
What does this mean? basically you need to get into fights, loose ships and get used to it so when it happens in a live situation you don't get frantic, excited ect. Ever hear a guy say he is tackled and could use some help in a calm way that tells all the needed info? He has already had stress inoculation for PVP.
How do you do this? Is simple, but there is no trick to it. You PVP and loose some ships. Learning to fail is an important part of PVP, its easy to stay calm when its 5-1 or 20-1 at a gate camp, harder when its a even fight or worse a unfair fight and your going to die. So you take your new guys out in frigates and get them killed. :) its actually kinda fun to be honest, and they learn to PVP and how to get there pod out ect, while being conditioned to respond calmly.
Anyway, I hope to get this blog going in a daily basis, thanks to the Blogroll for a reminder to do a post :)
Monday, January 25, 2010
Saturday, December 12, 2009
Recruitment Underway
C-MAC Recruiting is in full swing and I am happy to announce we have snagged some well known FW faces. Kruger from the 22nd and a pirate well known in the Verge Vendor region has signed on and is already making the C-MAC killboard look amazing. I hope he enjoys his stay with C-MAC and continues to do well as the one man Verge Vendor Blob.
A good freind of mine, Cpt. Thryss has signed on and I am very excited to see him in action once again in the Verge Vendor region. It was his vision that sent the 22nd BRDU here in the opening phases of our operations to take Verge Vendor and later placid from the Gal militia.
New faces are also coming on board and we welcome newer pilots. Tesla Flake has proven an outstanding asset in several fights including the recent kill of a pirate pilgrim in a counter ambush operation in a plex in cost.
It Apears the gals are getting active again with the loss of Murethand right next door in our home area of V.V. I will hopefully get the guys out plexing some and fighting with our neighbors to attempt to disrupt the continued retaking of systems. The Cal militia will likely rise to the challenge of engaging in the grind of plex warfare once again with the renewed interest of the Gal Militia.
As always I am looking for good pilots for C-MAC, please stop by forums to check out our corp vision and see if you would fit in.
A good freind of mine, Cpt. Thryss has signed on and I am very excited to see him in action once again in the Verge Vendor region. It was his vision that sent the 22nd BRDU here in the opening phases of our operations to take Verge Vendor and later placid from the Gal militia.
New faces are also coming on board and we welcome newer pilots. Tesla Flake has proven an outstanding asset in several fights including the recent kill of a pirate pilgrim in a counter ambush operation in a plex in cost.
It Apears the gals are getting active again with the loss of Murethand right next door in our home area of V.V. I will hopefully get the guys out plexing some and fighting with our neighbors to attempt to disrupt the continued retaking of systems. The Cal militia will likely rise to the challenge of engaging in the grind of plex warfare once again with the renewed interest of the Gal Militia.
As always I am looking for good pilots for C-MAC, please stop by forums to check out our corp vision and see if you would fit in.
Tuesday, November 24, 2009
Open for Bussiness
Costolle Military Assistance Corporation is open, well sort of.
I have transferred my account to the New corp and begun setting up the logistics necessary for a corp to function before allowing people to join. I know this is ass backwards compared to how most corps work (open, recruit then worry about logistics) but I want the guys to hit the ground running, and shooting for that matter from the first day.
For those of you not in on what I intend to do here is a basic breack down:
C-MAC will be a mercenary corp with ties to FW. What does this mean? It means that when not on contract for a player we will be on contract to Caldari (or Amarr) Faction Warfare to allow our pilots to keep there skills up and keep getting kills. The idea is to keep things interesting and fresh between killing targets in FW and hunting down contract targets for paying customers. Although I love the mindless Pew Pew as much as anyone else I found the random roams in 0.0 for a 30 on 1 kill a bit boring (an exaggeration but if you roam in 0.0 you know what I mean) so its back to small gang warfare.
C-MAC will operate a bit differently as well, working with the concept of Private contracts for pod pilots we will supply munitions, drones mission critical supplies and subsidized ships to purchase for replacement or just cause you want to try one out but we don't have a industrial arm nor will we be reimbursing pilots for ships.
What the hell? I can hear it now, however what we will do is not keep the isk from a paid contract but distribute it among the pilots who went on that contract using a system of kills, bonus's for specialties such as probers and ECM ect. So the wallet will be perpetually poor for the corp but the good times will continue to roll for the corp as you get paid to Pew Pew (eventually when we start making isk).
The C-MAC command structure will be different then other corps that I have been in as well. The Directors will not necessarily be the FC's. Why? because this allows those of us with some ability to do logistics and admin to do that while others go and kill stuff all the time and dedicate all there time to that. Their never seemed to be a correlation between a good FC and a good Admin Director...
So, C-MAC is open for invitation recruitment currently this will continue till I have the base crew, then open recruitment for stage 1 recruiting (first 20 Players). If you have recently joined and need to move into our area of operation please contact me in game to arrange for hauler and freightor services that we provide.
In Game Channel: C-MAC Offices
Point of Contact in Game: Commander Cross
I have transferred my account to the New corp and begun setting up the logistics necessary for a corp to function before allowing people to join. I know this is ass backwards compared to how most corps work (open, recruit then worry about logistics) but I want the guys to hit the ground running, and shooting for that matter from the first day.
For those of you not in on what I intend to do here is a basic breack down:
C-MAC will be a mercenary corp with ties to FW. What does this mean? It means that when not on contract for a player we will be on contract to Caldari (or Amarr) Faction Warfare to allow our pilots to keep there skills up and keep getting kills. The idea is to keep things interesting and fresh between killing targets in FW and hunting down contract targets for paying customers. Although I love the mindless Pew Pew as much as anyone else I found the random roams in 0.0 for a 30 on 1 kill a bit boring (an exaggeration but if you roam in 0.0 you know what I mean) so its back to small gang warfare.
C-MAC will operate a bit differently as well, working with the concept of Private contracts for pod pilots we will supply munitions, drones mission critical supplies and subsidized ships to purchase for replacement or just cause you want to try one out but we don't have a industrial arm nor will we be reimbursing pilots for ships.
What the hell? I can hear it now, however what we will do is not keep the isk from a paid contract but distribute it among the pilots who went on that contract using a system of kills, bonus's for specialties such as probers and ECM ect. So the wallet will be perpetually poor for the corp but the good times will continue to roll for the corp as you get paid to Pew Pew (eventually when we start making isk).
The C-MAC command structure will be different then other corps that I have been in as well. The Directors will not necessarily be the FC's. Why? because this allows those of us with some ability to do logistics and admin to do that while others go and kill stuff all the time and dedicate all there time to that. Their never seemed to be a correlation between a good FC and a good Admin Director...
So, C-MAC is open for invitation recruitment currently this will continue till I have the base crew, then open recruitment for stage 1 recruiting (first 20 Players). If you have recently joined and need to move into our area of operation please contact me in game to arrange for hauler and freightor services that we provide.
In Game Channel: C-MAC Offices
Point of Contact in Game: Commander Cross
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